Selected work
Designing for people, learning, and real-world progress.
Completed academic design work, current initiatives, and emerging prototypes. Each project is presented at its actual stage.
8 projects
Instructional design · Graduate work
Confusion Management
An instructional design project exploring how learners can recognize confusion, choose useful supports, and move toward a concrete next step.

Client work · Web design & development
Pielaet Construction & Design
A craft-first website that turns a residential builder's photographs, services, and client contact needs into a coherent public experience.
Completion
Modules finished
Mastery
Visible understanding
Instructional design · Graduate work
From Compliance to Mastery
A proposed learner-centered credit recovery support pathway connecting planning, reflection, human feedback, and evidence of mastery.
Learning design · Graduate Capstone
Project Launch Lab
A high-school learning experience for turning curiosity into a feasible project, with an LDT 555 foundation and an evolving LDT 560 course.

Product design · Working MVP
PMBaseline
A self-regulation tool designed around an honest check-in, a right-sized next action, and reflection rather than rigid productivity targets.

Learning systems · R&D
Open World Learning Lab / LOCUS
An evolving learning-system architecture exploring how questions, real-world experiences, and evidence can become cumulative learning.

Experience design · Facilitation
Wine With Pete
Designed gatherings where food, conversation, and atmosphere create conditions for connection and meaningful exchange.
Avery Brooks
Career exploration · mentor check-in
Learning experience design · Working prototype
MentorHub
A learner-centered mentoring workspace that makes conversations actionable: listen, agree on a next step, and revisit what happened.
Additional academic artifacts are being recovered and reviewed. Unverified or private work is not presented as published evidence.